object main_form: Tmain_form
  Left = 191
  Top = 106
  Caption = 'Ground Digging'
  ClientHeight = 393
  ClientWidth = 562
  Color = clBtnFace
  Font.Charset = DEFAULT_CHARSET
  Font.Color = clWindowText
  Font.Height = -11
  Font.Name = 'MS Sans Serif'
  Font.Style = []
  OldCreateOrder = False
  Position = poScreenCenter
  WindowState = wsMaximized
  OnClose = FormClose
  OnCreate = FormCreate
  PixelsPerInch = 96
  TextHeight = 13
  object GLSceneViewer1: TGLSceneViewer
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    Top = 0
    Width = 562
    Height = 393
    Camera = camera
    Buffer.BackgroundColor = clSkyBlue
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    Align = alClient
    OnMouseDown = GLSceneViewer1MouseDown
    OnMouseMove = GLSceneViewer1MouseMove
    TabOrder = 0
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  object GLScene1: TGLScene
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    Top = 16
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        LightStyle = lsOmni
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        SpotCutOff = 180.000000000000000000
      end
      object DT_on_gl: TGLDirectOpenGL
        UseBuildList = False
        OnRender = DT_on_glRender
        Blend = False
      end
      object camera_cube: TGLDummyCube
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        Position.Coordinates = {000000000000C842000000000000803F}
        CubeSize = 1.000000000000000000
        object camera: TGLCamera
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          FocalLength = 25.000000000000000000
          SceneScale = 2.000000000000000000
          Direction.Coordinates = {00000000F30435BFF304353F00000000}
          Up.Coordinates = {00000000F304353FF304353F00000000}
          Left = 224
          Top = 160
        end
      end
      object objs_cube: TGLDummyCube
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        object marker: TGLCube
          Material.FrontProperties.Diffuse.Color = {0000803FCDCCCC3DCDCCCC3D0000803F}
          CubeSize = {000080400000804000008040}
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      end
      object map_cube: TGLDummyCube
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      end
    end
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  end
  object GLCadencer1: TGLCadencer
    Scene = GLScene1
    OnProgress = GLCadencer1Progress
    Left = 64
    Top = 16
  end
end
